Throw a..ribbon into the mix?

Filed Under (Uncategorized) by Haruka on 01-02-2010

…*Cough*

Hey~ long time no see, people! I am just making a quick post to let everyone know that progress is being made around the site. Poet finished making the memberlist secure, and it is much, much prettier now from what I saw! The search function works great..for the uh, six members on the forum. Haha.

Anyway, other than that.. I’ve been slowly cutting the clothes and will be adding them onto the site soonish, it’s very tedious and I have learned the hard way to do this as it comes along instead of waiting until hundreds of items are needed. I have also been making tiny insignificant icons for the site, but honestly it isn’t even worth mentioning.

And finally, we are waiting on the final, official art for the front page for when we go live. It will be great, I am sure of it!

OKAY! Have a great night everyone, and remember to keep your hands out of the sugar!

Throw a wrench into the mix

Filed Under (Uncategorized) by Poet on 25-01-2010

So the homepage is done, the problems I was having before have all been fixed (as of last night), and I thought I would give a little update on what we’ll all be working on next.

Well Haru and I have come up with some pretty interesting ideas for games over the development period, but none as exciting as this adventure game idea we’re both hashing out right now. It will hopefully bring an innovative approach to online gaming, and give something to everyone to keep you occupied. Here’s a hint…. no Adobe Flash involved.

So now I’m going to try to work on the map events for quests, etc.. should be neat! Have to get some sprites made up, but I think Haru was going to take care of that.

Also want to get the trading system working. I have PSD files all over the place being worked on and sliced and coded.. I need to sort through it all and get something online to get it out of the red on the progress page.

After the trading system is worked on, I think I’ll go back to working on profiles and quests. =P Lots to do!

And so..

Filed Under (Site Coding) by Poet on 17-01-2010

I worked on the homepage design today. I finally got it working, and I’m happy with it. It’s past 12 in the morning right now and I’ve been working on it all day.  The only real issue I have with it right now is that when I put my screen to fullscreen it looks rather spaced out. When I squish my screen to the most common width (1024×768), it looks perfect. So I’m going to have to play around with it to make it stretch nicely to fill any gaps in the layout.

Additional to that, I finally got the friends section appearing in the profiles, so I pushed that up on the progress bar. Unfortunately the homepage isn’t on the progress page, so it only looks like a little bit has been done. Keep in mind that for every 10% finished somewhere, the overall only goes up by 1% x_x

Well, that’s all I have right now! Working on cutting the design for the trading system tomorrow to hopefully pull that section of the progress page out of the red! Take care everyone ^_~

Progress page!

Filed Under (Haru's "work", Malthea News, Poet's Work) by Poet on 03-01-2010

By popular demand, Haruka and I made up a progress page to show everyone where we think we’re at with various features around the site. Keep in mind that this is just a rough estimate, and that the numbers may or may not be correct.

Hopefully we’ll remember to update the page now whenever we finish working on something!

The link for it can be found on all pages here (including the main page), but in case you still can’t find it…

http://malthea.com/progress/

Enjoy!

A few things done, just in time for the holidays!

Filed Under (Uncategorized) by Poet on 28-12-2009

Well I’ve been working hard now that I have some time off from the office. The two most important aspects of the site (in my opinion) are the map and the quest system. That said, I’m happy to announce that I have both working very nicely now, and I just need to finish up the fine details of each.

On the maps, the quest system is nearly tied in. I was just working on random events, making sure random events can appear, making sure we can place sprites down on the map, etc… Lots of fun! It worked pretty much right away, so that saved me a lot of time.

The quest system is now fully automated and working nicely too! I’m going to be working on making it a little more streamlined and graphical, but for now it’s working the way it should, and that’s major progress.

the only thing that had me scratching my head, crumpling piles of notes and paper, and pulling out my hair is one of the most simple of things. A news carousal for the main page. A lot of other sites have them, and I thought it would be a good feature to add, but I’ve been having a few issues coding it from scratch. I don’t want to break down and get a pre-made javascript library to do it (I love making my code from scratch, 100% homemade), but it may come down to that just to save time.

We’ll see how it goes!

Hope everyone’s having a good holiday! Merry Holidaymas to everyone! Happy New Year!